Skip to Content

Web Content Display Web Content Display

Splash Awards 2016

Web Content Display Web Content Display

Web Content Display Web Content Display

 DETAILS

Web Content Display Web Content Display

CHALLENGE OBJECTIVE (S)
  • To spur interest in Infocomm amongst students
  • To give students experience in solving real life challenges and prepare them for the industry
  • To encourage innovation, creativity and entrepreneurship through application development and possibilities

Web Content Display Web Content Display

SUB-THEMES

 

Entries are to submit their projects based on any one of the sub-themes below:

Sub-Theme 1

Cyber Bullying 

Stopping the online bullies of tomorrow, today.
Sub-Theme 2

Making Friends Online

Fostering online friendship with ease.
Sub-Theme 3

Sharing Personal Information Online

Sharing your personal information online with ease.
Sub-Theme 4

Cyber Security

Protecting online information from any potential harm.
Sub-Theme 5

Harmful Content & Internet/Gaming Addiction

Educating users about the dangers of harmful content and internet/gaming addiction.
Sub-Theme 5

Open Sub-Theme

Under this open category, students can submit ANY project that is related "Cyber Wellness". Proposals for projects under this category first must be submitted to, and approved by, SCS

Web Content Display Web Content Display

MOBILE GAME AWARD:

 

Open only to Tertiary level participants. The Mobile Game Award, which comes with an additional cash prize of $5,000, is a special award given to the top 3 mobile games submitted for Splash Awards 2016!

 

Teams will be assessed on a separate rubric as seen under the Terms and Conditions page. The winner of the Mobile Game Award may go on to develop their prototype into a fully-fledged game in collaboration with National Crime Prevention Council (NCPC)!

 

If your team is developing a game, be sure to indicate that you want to be considered for the Mobile Game Award in the registration form.

 

The game must include no less than 3 of the 5 sub-themes and Cyber Security must be a compulsory theme. Where possible, preventive measures or advisories should be added in the game.

 

The main target audience for the game should be children between the ages of 10 – 12 years old.

 

Your concept should take note of the following tips:

 

1.      Be creative and give a unique name for your game

 

2.      State the game themes you wish to cover in the game

 

3.      Describe the type of gameplay you wish to use (e.g. puzzle game, racing game, quiz game, arcade game, shooter game etc.)

 

4.      Propose how you can creatively weave preventive tips in the game

Web Content Display Web Content Display

IMPORTANT DATES*
  • 9 June – Mobile App Development Workshop (Download Deck by Instructor, Mr. Ngo Chee Yong, Co-Founder & CTO, SwagSoft LLP)
  • 15 July – Registration & Stage A submission closes  (**Submission deadline for Stage A is extended to 20 July, 2359.)
  • 1 August – Release of Stage A Results
  • 12 August – Stage B submission Deadline
  • 18 August – Stage B Judging
  • 25 August – Finals and Splash Awards Ceremony (Register your seat here).

Web Content Display Web Content Display

STAGE A RESULTS

 

Congratulations to the following shortlisted teams for Stage B Judging. Please send your Stage B deliverables to splash@scs.org.sg by 5pm, 12 August (Friday). The Splash secretariat will also send an email to the shortlisted teams on the requirements and Stage B judging schedule by 29 July.

 

PRE - TERTIARY
  • Annelle
     
  • C P U
     
  • Cyb-out Bullying
     
  • Dark Falcon
     
  • Definitey-Happenstance-School-Team
     
  • Dynasty
     
  • Ellis
     
  • JKC
     
  • Reimagined
     
  • Shifu
     
  • SocialSafeTeam
     
  • Team Trifish
     
  • The Game Game
     
  • Unbelievable
     
  • Cyber Warriors
     
TERTIARY
  • BusyBees
     
  • ChatBuddy
     
  • COALESCENT GAMES
     
  • ConnectUni
     
  • Creative Works
     
  • Cyber Novelists
     
  • Cyber Rangers!
     
  • Cyber Sleuth
     
  • CyberAid
     
  • CyberSmarty
     
  • Daebak
     
  • Descendant of The Programmers
     
  • El Hasmano
     
  • iCreative
     
  • Keyboard Warriors
     
  • Orange Crush
     
  • Pla.net
     
  • TeamBIS
     
  • Cyber Fighters
     
  • Cyber Sketch
     

Web Content Display Web Content Display

STAGE B RESULTS

 

Congratulations to the following shortlisted teams for the Splash Awards 2016 – Finals & Talent Showcase which will be held on 25 August (Thursday), 11.30am at SMU Ngee Ann Kongsi Auditorium. Each team will be presenting to the Final Judging Panel and will also showcase your idea at your booth at the Talent Showcase.

 

PRE - TERTIARY
  • Cyber Warriors
     
  • Definitely-Happenstance-School-Team
     
  • Ellis
     
  • SocialShield
     
  • Unbelievable
     
  •  
TERTIARY
  • Cyber Novelists
     
  • CyberSmarty
     
  • El Hasmano
     
  • iCreative
     
  • Keyboard Warriors
     
  • Orange Crush
     
  • Pla.net
     

 

The A1 posters of these semi-finalists will also be showcase at the Splash Awards 2016 – Finals & Talent Showcase:

 

PRE - TERTIARY
  • Annelle
     
  • C P U
     
  • JKC
     
  • Reimagined
     
  • Shifu
TERTIARY
  • ChatBuddy
     
  • Coalescent Games
     
  • ConnectUnI
     
  • Daebak!
     
  • TeamBIS
     

 

To register for the Splash Awards 2016 – Finals & Talent Showcase, please visit: https://www.scs.org.sg/events/EventInfo.php?event=397

Web Content Display Web Content Display

Splash Awards 2016 – Winners

 

Tertiary Category
  • Champion: Keyboard Warriors
     
  • 1st Runner-up: iCreative
     
  • 2nd Runner-up: El Hasmano
     
Pre-Tertiary Category
  • Champion: SocialShield
     
  • 1st Runner-up: Ellis
     
  • 2nd Runner-up: Definitely-Happenstance-School-Team
     

 

Mobile Game Awards
  • Winner: Pla.Net
     
  • 1st Runner-up: El Hasmano
     
  • 2nd Runner-up: Cyber Novelists
     
  • NIC Face-off – Golden Tickets
     
  • 1. SocialShield
     
  • 2. Ellis
     
Most Innovative Idea
  • SocialShield
     
  •  
     
  •  
     
  •  
     
  •  
     
  •  
     

 

View the Talent Showcase here. For photos taken at the Splash Awards 2016 – Finals & Talent Showcase, please visit here.

Web Content Display Web Content Display

CHALLENGE STRUCTURE

 

  • Process Arrow
    STAGE A: DELIVERABLES
    • A structured abstract of the proposed idea of your solution or application (.doc/.docx/.pdf) of not more than 250 words. Write concisely and clearly. Your abstract should contain the following information:
      • Application Name: Provide a name for your proposed solution
      • Sub-theme selected: Choose a sub-theme from the list provided
      • Opportunity identified: What is the problem you are trying to solve? Or what is the area of interest, gap or opportunity you are looking at? What are the reasons that you're targeting this problem, gap or opportunity?
      • Proposed idea and platform: What is the proposed solution to the identified problem/ opportunity? What platform will your solution be on (mobile or web application)? What are the objectives or goals of the solution? What are some proposed features or functionalities of your application or solution?
      • Target audience: Who is the target audience of your solution or application? Be specific.
      • Originality and value: What is new and innovative about your solution? What is the value generated for the target audience identified?
    • You may include no more than FIVE accompanying images to illustrate the features or functionalities of your solution or application. Images could be in forms of screenshots of the user interface, wireframes, infographics, use cases, etc. Be creative and your images should illustrate your proposed idea of your solution or application.
    • All files (which include the abstract and images) should not be more than 5MB in size.
    • A panel of judges will then select the top ideas in Stage A that will move on to Stage B. Stage A results will be released on the Splash Awards website and Splash Awards Facebook Page.
  • Process Arrow
    STAGE B: DELIVERABLES
    • Design and develop a working prototype of your application/solution based on their ideas submitted in Stage A. Your team is required to present your ideas and demonstrate the full functionalities and features of your application/solution to the judging panel.
    • A print-ready A1-sized poster (.pdf) with the size of 594mm(width) x 841mm(height) in portrait layout with the following information:
      • Summary of the application/ solution
      • Key objectives
      • Technologies / platforms used (eg. Apple iOS SDK, PHP, MySQL, Netbeans IDE etc.)
      • Datasets used, if any.

Web Content Display Web Content Display

CATEGORIES OF PARTICIPATION:

 

Students matriculated in all full-time courses in a Local or International Institute of Higher Learning (IHL), Junior Colleges, Institute of Technical Education (ITE), Secondary Schools or equivalent educational institutions recognized by the organizers are eligible to compete in this challenge.

Web Content Display Web Content Display

 

  • Pre-Tertiary
    (Secondary Schools, Centralised Institutes (CI), Junior College)
  • Tertiary
    (Institutes of Technical Education (ITE), Polytechnics, Universities)

Web Content Display Web Content Display

NOTE:
  • Ideas submitted must be original/unique and NOT an application/solution that is already available in any app stores or markets. Entries that replicate applications that are already available will be at a serious disadvantage during the judging process.
  • Be creative when designing your poster. The posters of the 20 finalist teams will be showcased at the Finals and Awards Ceremony, with guests from the public, private companies, government agencies and educational institutes. Your poster should be clear in illustrating your solution or application. You may use screenshots of your applications, infographics or use cases to share stories about your solution or application.
  • Each educational institute of the 20 finalist teams will also receive a hard copy of the printed poster for showcase at the campus. SCS will also select posters of the winning and/or finalist teams for a mural poster wall placed at SCS office.

Web Content Display Web Content Display

ELIGIBILITY
  • A team of up to 3 members from the same school, college or institution are allowed to submit an entry.
  • Teams must appoint a Mentor (Full or Part-Time Teacher / Lecturer) from their school, college or institution who:
    — is able to provide guidance or assistance and
    — is the Point of Contact throughout the Splash Awards